30-04-2021



Technology has a language. It’s called code. And we believe coding is an essential skill. Learning to code teaches you how to solve problems and work together in creative ways. And it helps you build apps that bring your ideas to life. We think everyone should have the opportunity to create something that can change the world. So we’ve designed a program that lets anyone learn, write and teach code.

  1. Macbook Pro For Coding
  2. Macbook Air For Coding

Is M1 Macbook Air good for programming? M1 CPU is ARM based so does it work fine programming related softwares and IDE's? Should I get m1 mac or intel mac? EDIT: I already have a 5th gen i7 laptop and dual screen monitor PC setup with ryzen 3600. Which I'm using for all coding related stuff. Though in some cases – such as digital content creation, Macbooks tend to be preferred, coding specifically is a domain that’s fiercely debated. On one hand, I have come across dozens of vocal Macbook supporters while on the other, Windows is clearly the preferred choice when seen by the sheer number of coders on the platform.

So, what is code anyway?

Code powers virtually everything around us. When you turn on your car, code lets your key talk to the engine. When you want a pizza, code places your online order. When you want to know if you should eat that pizza, code can tell you what you’ve eaten already so you can decide. And when you want to connect to your favourite people, code lets you send a message, share a photo or swap faces with your cat.

We made a coding language for everyone.

We designed Swift to be easy to use. It lets you see what you’re creating with code as you write it. Type your code on the left and immediately see the result on the right. It uses lots of words and phrases you already know, like ‘print’, ‘add’ and ‘remove’. And Swift is not just great for getting started with code — it’s also extremely powerful. In fact, some of the world’s most popular apps are created in Swift.

We’ve also re‑invented how you learn to code.

We put as much thought into how you learn Swift as we put into designing the language itself. For first-time coders, there’s Swift Playgrounds, an iPad app that makes getting started fun and interactive. With the built-in Learn to Code lessons, you’ll use real code to solve puzzles and meet characters you can control with just a tap. If you’re ready to start building your first app, the Intro to App Development with Swift book will help you learn how from start to finish. You’ll learn the basics and experiment with playgrounds in Xcode, the software used to make apps on your Mac.

Intro to App Development with Swift

Download the bookIntro to App Development with Swift book.
Macbook air 2019 for coding

App Development with Swift

Download the book about App Development with Swift

Bring coding into your school.

We created a comprehensive Everyone Can Code curriculum to help you teach coding to students from kindergarten to university. With teacher guides and lessons, you can introduce the basics on iPad, then advance to building real apps on Mac. So whether your students are first-time coders or aspiring app developers, you’ll have all the tools you need to teach coding in your classroom. We even offer App Development with Swift Certification for students who have completed App Development with Swift.

Download guides for learning and teaching app development.

Coding resources.

Coding

Swift

A more detailed look at Swift for coders at every level.

Educator Forums

Get access to free technical resources like videos and sample code.

Macbook For Coding

Books, Courses and Apps

Macbook For Coding

Check out resources to support learning and teaching coding.

Teach in ways you’ve always imagined.

Get inspired and become an Apple Teacher

We continue our long-standing tradition of supporting students who love to code with this year’s exciting Swift Student Challenge. Showcase your passion for coding by creating an incredible Swift playground on the topic of your choice. Winners will receive exclusive WWDC21 outerwear, a customized pin set, and one year of membership in the Apple Developer Program. This challenge is open to students around the world.

Thank you for your submission.
Applications are now closed and we’re excited to see what you’ve created.

Build your Swift playground, answer a few written prompts, provide documentation, and submit.

To be eligible for the Challenge, you must:

  • Be 13 years of age or older, or the equivalent minimum age in the relevant jurisdiction (for example, 16 years of age in the European Union);
  • Be registered for free with Apple as an Apple developer or be a member of the Apple Developer Program; and
  • Fulfill one of the following requirements:
    • Be enrolled in an accredited academic institution or official homeschool equivalent;
    • Be enrolled in a STEM organization’s educational curriculum;
    • Be enrolled in an Apple Developer Academy; or
    • Have graduated from high school or equivalent within the past 6 months and be awaiting acceptance or have received acceptance to an accredited academic institution.

Create an interactive scene in a Swift playground that can be experienced within three minutes. Be creative. If you need inspiration, use the templates in Swift Playgrounds or Xcode for a head start on more advanced creations. Make them your own by adding graphics, audio, and more.

Requirements:

2020
  • Your submission must be a Swift playground created by you as an individual or a template modified by you as an individual. Group work or Xcode projects will not be considered. You may include third-party open source licensed code and/or public domain images and sounds, with credit and an explanation of why it was used.
  • Your Swift playground must be built with and run on Swift Playgrounds 3.4.1 on iPadOS 14.4.2, Swift Playgrounds 3.4.1 on macOS 11.2.3, or Xcode 12.4 on macOS 11.2.3. If it runs on iPadOS, it must be optimized to display properly on all models of iPad Pro.
  • All content should be in English.
  • Your ZIP file size should not be more than 25 MB.
  • Submissions will be judged offline. Your Swift playground should not rely on a network connection and any resources used in your Swift playground should be included locally in your ZIP file.

You can ask questions and connect with other applicants on the Apple Developer Forums with the Swift Student Challenge tag.

  1. Tell us about yourself.
    Sign in to the application form with the Apple ID associated with your developer account. If you’re under 18 years old, you will also be asked to enter contact information for your parent or legal guardian.

    You’ll have the option to add details about your background and development experience. This will not influence the selection process. Tell us about any apps you have on the App Store created entirely by you as an individual, in 500 words or less. If you’re 18 years of age or older and wish to share your résumé or CV with other groups at Apple, upload a PDF.

  2. Provide school information.
    Upload your most recent class schedule or other most recent proof of enrollment (PDF, PNG, or JPG) and the contact information for your educational supervisor. Documentation is accepted in all languages.

  3. Upload and describe your Swift playground.
    Upload your Swift playground from your Mac. Tell us about the features and technologies that you used in your Swift playground, in 500 words or less.

  4. Provide optional information.
    If you’ve shared or considered sharing your coding knowledge and enthusiasm for computer science with others, let us know in 500 words or less.

Dates:

  • Submissions open on Tuesday, March 30, 2021, at 6:00 a.m. PDT.
  • Deadline for submissions is Monday, April 19, 2021, at 11:59 p.m. PDT.
  • Applicants can view their status by end of business day on Tuesday, June 1, 2021.

Macbook Pro For Coding

Submissions must follow all requirements in the WWDC21 Swift Student Challenge Terms and Conditions. Submissions will be judged on:

  • Technical accomplishment;
  • Creativity of ideas; and
  • Content of written responses.

Macbook Air For Coding

For full details, see the WWDC21 Swift Student Challenge Terms and Conditions.